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Re: Bridge Commander Event

Posted: June 18th, 2014, 7:24 pm
by Bailo
Noooo!!!! I'm in Cardiff the entire weekend from work end Friday to Sunday evening. Looks like I'll have to join in on the next one.
Carbonizer wrote: Tried to join that server but ended up timing out. :(


Lets hope its stable enough.
It was timing out for me too.

Re: Bridge Commander Event

Posted: June 18th, 2014, 7:33 pm
by Carbonizer
More than likely its been up for that long that it has lagged itself out.

Re: Bridge Commander Event

Posted: June 18th, 2014, 8:25 pm
by ECGadget
I never tried joining it, but we all agreed on the other fleets that we wouldn't use it, even if it was working

Re: Bridge Commander Event

Posted: June 18th, 2014, 8:29 pm
by Carbonizer
Personally, any match is better than no match. Any sign of aggression towards [FC] is simply futile.

Re: Bridge Commander Event

Posted: June 18th, 2014, 8:42 pm
by ECGadget
Except in friendly games! :P

Game idea: 1 Borg Cube, everyone fights it. See how many kills the one in the cube gets before we destroy it :P

Re: Bridge Commander Event

Posted: June 18th, 2014, 9:02 pm
by Carbonizer
I prefer duels to be honest ;)


Last time I played some proper TKY was against a cube that could lag any decent host.

Re: Bridge Commander Event

Posted: June 18th, 2014, 9:21 pm
by Trip
Is the "old" mutiplayer still supported because Gamespy server are offline if i recall?

Re: Bridge Commander Event

Posted: June 18th, 2014, 10:40 pm
by Carbonizer
At the moment, servers are still viewable without modifying any files.

Re: Bridge Commander Event

Posted: June 18th, 2014, 11:48 pm
by ECGadget
There was a point where the servers were offline, but then they came back up...
And right, avoid the cubes!

By the way, what ships do you guys normally fly?

Re: Bridge Commander Event

Posted: June 19th, 2014, 9:45 am
by Shroombuck
ECGadget wrote:By the way, what ships do you guys normally fly?
We fly shuttles just to hear the muffled groaning of our opponents seconds before their total annihilation.