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Federation Command is a Star Trek fleet originally founded in 2002. We support as many Star Trek games as practical and will certainly adopt future Star Trek games, we truly hope you will enjoy our web site and our forums. Our Star Trek clan has a long history of excellence, professionalism and dedication to the values of Star Trek. We pride ourselves in being one of the oldest and most succesfull Star Trek Gaming clan ever to exist. Here is a list of what we have to offer:

  • Increased enjoyment of online gaming
  • Trek-only atmosphere and member pool
  • Diverse fleet with people from all around the globe
  • Military-style command structure
  • Stable Fleet structure composed of veterans of the community

Starfleet Command: Community Edition
The remake of the famous SFC2: EAW is a great day for the star trek community. We are pleased to announce that Federation Command will actively support this game.

Here are only a few of the enhancements:

  • Updated Code to Visual Studio 2012 from Visual C++ 6.0 (that means we went forward over 10 years on the programming of the game)

  • Full Windows XP/Vista/7/8 Support

  • Updated to DirectX 7 from DirectX 5,6 (allows compatibility with in game overlays in EvolveHQ)

  • Fixed Old Error with fighters in Supply Dock

  • Changed Multiplayer port to 27200 from 2600 - 2700

  • Support for SFC 2:OP weapons arcs (these are for a ShipList hopefully incomming from FireSoul)

  • Support more ships per class (these are for a ShipList hopefully incomming from FireSoul)

  • HET and other ship actions are no longer based on a dice roll
    -Better support for multi-core pcs (runs more stable)

  • A bazillion under the hood changes, fixes, updates you will likely never know about



Source

Download game


Communicate with us on our forums for more information.
Posted on 09 Nov 2013 by News Team

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